Learnings from paying artists royalties for AI-generated art

22 comments

> The timing wasn’t right. We depended on artists helping us to promote the platform, and they didn’t.

There's a certain arrogance to believing the timing "simply wasn't right". It looks really bad if you try it with any recent controversy:

* "The timing wasn't right to charge people for heated car seats"

* "The timing wasn't right to make Photoshop a subscription service"

* "The timing wasn't right to increase fees"

It's a way of talking yourself away from the fact that what you are making may, inherently, be disliked. The cited survey even seems to have been read as favourably as possible:

> Surveys consistently showed that consumers believed artists deserved payment when AI generated content in their style.

This doesn't mean people want artists style to be generated by AI. It could mean they think it's horrible, but if it happens they should at least be compensated for it. In fact, the quotes survey even says 43% believe companies should ban copying artists styles. I could make the exact opposite argument with the same data:

"Many consumers believe companies should ban copying styles, and this may be a more common opinion than measured as most people have no experience with modern AI tools and therefore no chance to have made an opinion yet. What is known is that the majority believe that if artists were to be copied, they should at least be compensated"

edit: formatting, typo

Making Photoshop a subscription service was an extremely successful business decision, so I'm not sure what the comparison is supposed to mean here.

I say this as someone who switched to Krita and canceled CC subscription.

"extremely successful business decision" and "inherently disliked" can both be true. Increasing fees quite often works out for the business too, but consumers don't generally like it.

> consumers don't generally like it

I'd prefer looking at what (potential) consumers actually do rather than what they say. "Saying" is a really weak signal.

Ok mr sceptic, where are your numbers showing consumers buy more of a thing after it becomes more expensive?

Was merely commenting on the observed preference vs stated preference issue (aka "the Say/Do Gap"), not the underlying point about raising prices.

Enshificstion kills companies slowly, then all at once.

Speaking in generalities, we underestimate how many things fail due to circumstances like "the market wasn't read for it." (In contrast to the more dramatic and common "all great success stories are due to leaders singularly imbued with unique and ineffable Greatness and Genius.")

It’s not arrogant to be firm in your beliefs. You’re not arrogant for believing the timing is never right. You may even be 100% right, but you don’t have to belittle or put down the other side. In this case, they already lost, what more do you want?

How is it not arrogant to be firm in your belief, even if signals say otherwise? If I believe it is OK not to shower, and everyone around me complains about it, is it not arrogant of me to ignore the signals because "they just don't understand yet"?

I think a much more useful question is whether some arrogance is necessary to succeed. I personally think it is. But we are discussing a post mortem here, and the author is (in my opinion) clearly beating around the bush and using "the time wasn't right" to hide what may be uncomfortable truths.

Is a post mortem valuable if it doesn't address these face first? I am not the one with all the answers here, but what I am used to in mature tech teams is that the uncomfortable parts are usually the most important in any post mortem.

There are plenty of stories about companies that failed because the timing was wrong, and then see another company succeed in their place later on. That doesn't mean failure simply means "the timing was wrong" - you are putting a lot of weight on society adjusting to your belief. Consider that venture capital often invests in hundreds of founders like this, betting that at least one of them wasn't wrong. That's not statistically in your favor.

It is OK (in fact it is valuable) to fail and conclude that your signals may have been wrong. There's a reason some venture capital funds prefer investing in people who have failed before.

Personally, I don’t know how you can say the timing was never right and will never be right at any point in the future. That frankly seems impossible, unless it was something like a B2B SaaS that gouges out your eyeballs, but I guess we’ll agree to disagree.

If your beliefs are in conflict with reality, then holding them firmly may indeed be arrogant.

> It’s not arrogant to be firm in your beliefs

I mean, if you keep ignoring stuff that undermines your beliefs that's the definition of arrogance.

> Surveys consistently showed that consumers believed artists deserved payment when AI generated content in their style.

It's interesting that "consumers" are generally for the expansion of IP laws. At at the moment, I'm fairly certain that "style" is not something protected by Copyright. I personally do not want this, and I'm sure there are likely many like me. Poorly thought out IP laws lead to chilling-effects, DRM, stupid and unnecessary litigation, and ultimately a loss of digital freedoms.

> What 325 Cold Emails to Artists Taught Us

I'm surprised 1% didn't respond with "EAT HOT FLAMING DEATH SPAMMER" for sending them unsolicited commercial email. ;)

Trying to protect a particular style is just unworkable for obvious reasons. The only solution I can think of is requiring AI companies to license all of the content they have in their training set so artists get paid for the training rather than trying to work out which source material links to which outputs which is impossible.

When I buy a book, I don't buy a license to read it, I don't sign an EULA that says I won't scan it, digitize it, or write a program to analyze the word frequencies it contains. Do you want buy a license to read a book, because this is how you get there.

You don't sign an EULA saying you can't do those things because scanning then distributing is already prohibited by copyright. The way to start a license war is to keep the status quo of these companies being able to ingest and essentially reproduce human work for free. One of my big worries about AI is that it will accelerate companies locking everything down and hoarding their own data.

I suspect it’s already has a dampening effect on individuals sharing. It leaves a bad taste in the mouth to know that anything you share intending to help fellow humans will immediately be ripped and profited from by companies that want to take your job and profit from it.

The old rules were built on based on old capabilities and and old reality which no longer exists.

In Spain books include a copyright notice explicitly prohibiting reproduction and digitalization and alluding to article 270 of the Spanish criminal code.

The book can say anything it wants, whenever it's true and/or applicable in court later on is a very different matter. Spain's SGAE is a very powerful lobby but still needs to follow the law.

Edit: haven't followed the law in a while, but you could definitely copy, digitalize and scan documents for yourself and your friends (copia privada).

In Spain EULAs cannot infringe upon the law either.

Of course you don’t, because it’s not the EULA that enforces the copyright. Copyright law is what enforces the EULA. It’s right there in the fact it’s a Licensing Agreement.

The law has always been able to recognize a distinction between Hunter S. Thompson reading Ernest Hemingway and learning from his style and a billion GPUs reading a billion books to be able to produce it on demand. It takes time for the law to catch up to the technology but it will.

When I buy a patented product I don't sign an EULA that says I can't manufacture and sell a copy, but I still can't manufacture and sell a copy.

Perhaps it's that the transaction for you, an individual not explicitly profiting from the work, should be treated differently than a corporation using a work solely to profit from it.

The problem isn’t the reading. The problem is the output based on somebody’s other work.

There is a reason why we call it styles, because it’s a recognizable pattern someone came up with maybe after decades of work.

The "funny" thing is that we absolutely allow people to copy style... but somehow software isn't allowed to do that?

You don't even need to have a legally acquired source material to produce work in a certain style.

The new reality allows for original creators to actually track the chain, so we're in this situation.

It is not an individual buying the book but a corporation, with the purpose of being able to create imitations of it, and all other books.

Copyright quite literally protects the act of copying or reproducing a work protected by copyright. And you are technically entering into something akin to an end user licensing agreement when you buy a book, the only difference being that the EULA is incorporated into law on an international basis through reciprocal copyright treaties.

So if scan a book you are making a copy. In some copyright jurisdictions this is allowed for individuals under a private copying exception - a copyright opt out, if you like - but the important thing is private use. In some jurisdictions there is also a fair use exception, which allows you to exploit the rights protected by copyright under certain circumstances, but fair use is quite specific and one big issue with fair use is that the rights you are exploiting cannot result in something that competes with the original work.

Other acts restricted by copyright include distribution, adaptation, performance, communication and rental.

So if you copy a book, digitize it, and write a program to analyze the word frequencies it contains you may, in some jurisdictions but not all, be allowed to do this.

If you’re doing it locally on your own machine you are simply copying it. If you do it in the cloud you are copying it and communicating the copy. If you copy it, analyze it and train an AI model on it that could be considered fair use in certain jurisdictions. Whether the outputs are adaptations of the training data is a matter of debate in the copyright community.

But importantly if you commercialise that model and the resulting outputs compete with the copyright protected material you used to train, your fair use argument may fail.

So when you buy a book you are actually party to what is effectively a licence granted by the copyright holder, albeit it to the publisher. But as the end user of the book you are still restricted in what you can do with that copyright protected work, through a universal end user licence encoded in law.

The cumulative license fees required to properly compensate all artists is so absurd that it will probably genuinely burn down the entirety of global economy if paid. The only solution I can think of is to burn down just the AI to be revisited later to be rebuilt as a tool that won't require absurd amount of training data, that also leave a lot more to its human operator beyond merely accepting literal categorical descriptions that are fundamentally tangential to artistic values of outputs.

And I think same could happen to LLM. If it took all the fossil fuel on Earth just to barely able to drive a car to a car wash, there's more things wrong with the car than in the oil price.

> is so absurd that it will probably genuinely burn down the entire global economy if paid.

Where did you get that idea. Global economy is ~200T/year PPP. 0.1% of that split across every artist you want the training data from would be insanely difficult for the vast majority of them to turn down. Which makes sense as art isn’t that big a percentage of the global economy compared to say housing, food, medical care, infrastructure, military spending etc.

Obviously the incentive to take without compensation is far more appealing, but that doesn’t mean it was impossible to make a reasonable offer.

For all the people represented in the training data to receive royalties would be an incredible wealth transfer to the Extremely Online. My forum posts, StackOverflow answers etc are also contributing to the model outputs. The training data, by volume, mostly belongs to blog authors, redditors, Wikipedia editors, to us!

The people in that counting to infinity subreddit would get compensated a lot if this were fully automated - their posts were so overrepresented in the training set that many of their usernames became complete tokens (e.g. SolidGoldMagikarp).

Hey finally my reddit and hn habit can be lucrative!

> The cumulative license fees required to properly compensate all artists is so absurd that it will probably genuinely burn down the entirety of global economy if paid.

That's kind of an interesting concept: "since the scale of my transgression was so big, I should get away with it scot-free."

That’s how eminent domain and regulatory takings work in most countries.

"If it took all the fossil fuel on Earth" What do you mean? To TRAIN an LLM model it takes roughly the same amount of energy as to raise a person, so it's not even really expensive in energy costs.

> I'm fairly certain that "style" is not something protected by Copyright

To a degree it is protected, but not by copyright. Design patents are a thing and companies have sued each other over them (Apple vs Samsung during the "smartphone wars" comes to mind)

It's interesting that "consumers" are generally for the expansion of IP laws. At at the moment, I'm fairly certain that "style" is not something protected by Copyright. I personally do not want this, and I'm sure there are likely many like me. Poorly thought out IP laws lead to chilling-effects, DRM, stupid and unnecessary litigation, and ultimately a loss of digital freedoms.

Kapwing is specifically designed for artists to share IP with other people in an IP-friendly and financially profitable way. A 'consumer' on Kapwing is not the same as an ordinary person browsing for AI generated art, and the fact that people who make money from selling their IP on there are in favour of expanding IP law shouldn't be a surprise.

All this really tells us is that Kapwing's artist community believe protecting their individual art style is more valuable to them than any money they'd earn from licensing it on a per-image basis to Kapwing's AI tool. I'd be willing to bet that if Kapwing changed the offer to a flat-fee-of-$50,000-a-year-plus-per-image-fee they'd find 99% of artists on there changed their minds. As with most things, people feel strongly about their rights all the way up until the price is right.

Yeah as a furry (exposed to commission scene a lot) the number of commissions available for "Disney" or "Pixar" or whatever style art even before the whole AI era really tells you that they're hypocrites.

> It's interesting that "consumers" are generally for the expansion of IP laws.

It's not. This total depends on how you ask it.

Q: Do you think artists deserved payment?

A: YES.

Q: Will you pay for art?

A: MAYBE.

Q: Do you think people should go to jail not paying for art

A: NO.

Just out of curiosity, do you believe artists deserve to be compensated when their art is used to generate stuff in their style?

I'm staunchly against expansion of IP laws. But I personally think that when a corporate machine gobbles up an artist's works so that people like me who can't draw can generate silly memes for a few bucks a month, the artist should be compensated. The company is profiting off of other people's work! That's not right.

The mechanism by which compensation is calculated appears to be an unsolved problem currently though.

> The company is profiting off of other people's work! That's not right.

What's wrong with it?

We live in an interconnected world. Every company or individual who profits off anything does so, in very large part, thanks to work left behind by others that they don't directly compensate each other for.

Stated differently, if we look at the other side of the coin, it's one thing to create value, and another thing to capture value. If you are a business (and artists seeking profit are businesses), you create value then try to capture that value. Creating value and trying to capture (in the form of profit) is the entire name of the game. But no business captures 100% the value they create. If you make a product/artwork/service/whatever and release it to the public, lots of people may use it, view it, be inspired by it, learn from it, and ultimately profit off it in their own way without you necessarily being able to capture some part of it. And what's wrong with that?

Do we really want the entire world to be endlessly full of cookie-licking rent seekers who demand profit every time anyone does anything? Because they failed to capture the value they created, and thus demand a piece of the pie from those who are better at capturing value?

I like the way Thomas Jefferson put it:

> If nature has made any one thing less susceptible than all others of exclusive property, it is the action of the thinking power called an idea, which an individual may exclusively possess as long as he keeps it to himself; but the moment it is divulged, it forces itself into the possession of every one, and the receiver cannot dispossess himself of it. Its peculiar character, too, is that no one possesses the less, because every other possesses the whole of it. He who receives an idea from me, receives instruction himself without lessening mine; as he who lights his taper at mine, receives light without darkening me. That ideas should freely spread from one to another over the globe, for the moral and mutual instruction of man, and improvement of his condition, seems to have been peculiarly and benevolently designed by nature, when she made them, like fire, expansible over all space, without lessening their density in any point, and like the air in which we breathe, move, and have our physical being, incapable of confinement or exclusive appropriation. Inventions then cannot, in nature, be a subject of property. Society may give an exclusive right to the profits arising from them, as an encouragement to men to pursue ideas which may produce utility, but this may or may not be done, according to the will and convenience of the society, without claim or complaint from anybody. Accordingly, it is a fact, as far as I am informed, that England was, until we copied her, the only country on earth which ever, by a general law, gave a legal right to the exclusive use of an idea.

Do we really want the entire world to be endlessly full of cookie-licking rent seekers who demand profit every time anyone does anything? Because they failed to capture the value they created, and thus demand a piece of the pie from those who are better at capturing value?

The starving artists I know would be extremely happy to get even one cookie to lick. I know an artist prodogy that paints on canvas and has work in a sizable gallery, at least one institution patron, and is constantly hosting paid workshop events. He architected and built his own custom 40ft ceiling pine art house covered in beautful stained wood and arches, with large metal cuttings and engravings of wild horses on the railings. This artistic prodigy is still starving and works as a handyman/construction worker part-time. He is strongly opposed to AI, by the way.

Most artists are "starving artists"; there are extremely few artists that can support themselves by their creations alone. Many artists make no money at all, and many artists seem to work or create alone as individuals, meaning that they almost always lack the funds or community resources to protect their creative work.

> Do we really want the entire world to be endlessly full of cookie-licking rent seekers who demand profit every time anyone does anything?

No, far better that we have four rent-seekers who gobble up everything that anyone is naive enough to share with the world, then turn around to demand profit in order to keep up with the new pace of the world that they’ve created.

But original artists being rent-seekers is OK, right?

PS: I categorically disagree that AI developers are rent-seekers, unless they require rent for the products their models generate

Uh, is there an AI developer that does not charge for their services that I don't know about? I'd love to use that one.

Charging for a service isn't rent-seeking.

I'd love to see copyright abolished. As long as it continues to exist, however, AI should not get an exemption; that would directly advantage a few large companies over everyone else, giving them a special privilege to violate licenses that nobody else gets.

Yeah, that is true. I'd be on-board with abolishing copyright then.

It's interesting you interpret the consumer's response as a desire for the expansion of IP laws. As an artist whose work exists in many of these training sets, I'm of a different opinion: IP laws can stay the same, but they should have purchased a license to use my art before including it in their training data.

Since the didn't, they should go to jail. The same way I would have gone to jail if I built Sora in my basement and sold it to the public.

As an artist your license didn't ban learning from your work. Unless your content was acquired without a license at all - you absolutely gave them permission to use it in training sets.

That is the gap in the legal landscape.

No I didn't. It's use in a software product without my permission. That's never been allowed.

Just because you obfuscate what's happening by calling it "learning" and pretending your model is actually just looking at pictures the same as a human, doesn't make it true.

Unfortunately you did grant that permission. Once you granted the permission for someone to hold a copy, they have the permission to process it.

I can assure you, that you didn't grant a license with an exclusive list of operations that can be performed on your work of art. At best you may have had something like "no commercial use" clause and general broad terms.

I thought it was at most a monetary fine, do people go to jail for copyright infringement? But you seem to want to own all the air around your work, the ground beneath it too. Nothing can exist around it, so a creative person would do better to avert their eyes rather than loading useless ideas. Why should I install in my brain your "furniture" when I am not allowed to sit on it? In these cases I think authors provide a net negative to society by creating more works that further forbid others from creating in the same space.

Here, for example, any comment is open to read and respond to. On ArXiv any paper can be downloaded, read and cited. Wikipedia contains text from many thousands of editors, building on each other. We like collaboration more than asserting our exclusivity rights. That is why these places provide better quality than work for direct profit or, God forbid, ad revenue, that is where the slop starts flowing.

>IP laws can stay the same, but they should have purchased a license to use my art before including it in their training data.

But including your art in the training data is fair use (or otherwise exempt) by most standards, as no reproduction occurs. You are advocating for a change to IP law to make it more restrictive.

> But including your art in the training data is fair use

The four factors of fair use in the US:

> the purpose and character of your use

Commercial, for-profit. Not scholarship, not research, not commentary, not parody, etc.

> the nature of the copyrighted work

Absolutely everything. Artistic, creative, not purely factual.

> the amount and substantiality of the portion taken, and

All of it, from everyone.

> the effect of the use upon the potential market.

Directly competing with those whose data was copied.

3 and 4 are what that argument is based on, I believe. 3) on the basis that the output is not _reproduced_, and 4) on similar grounds that output that's just not at all the same as the input data isn't affecting the market for the original image (I think this is the more debatable one, but in general the existing cases have struggled at the early stages because the plaintiffs have not been able to actually point to output that is a copy of their part of the input, and this does actually matter).

> the amount and substantiality of the portion taken, and

> All of it, from everyone.

Yea I'd like to see how drawing two circles violates the copyright of drawing one circle!

Fair use by most standards? Which standards are those? I don't think a standard about training an AI on billions of images exists.

By the same 'transformative' standards that allow satire, reaction and commentary videos to exist. And those take 100% from the source and add context, whereas good generated AI images that aren't wholesale copying take like less than 10% from the original source.

In addition, the idea that you need to pay rent on *your observation* of someone else's work is absurd. No one pays Newton's descendants for making lifts or hosting bungee jump sport activities.

Is it transformative if I take all the pages in Hanya Yanagiharas A Little Life and use a thesaurus to change every second word?

Or a more realistic scenario: what if I translate it to Spanish without license from the author? That's not allowed, and yet I have "transformed" the work in the same way that an LLM does.

No precedent has been set when it comes to training and fair use

Which case decided that?

> But including your art in the training data is fair use

It shouldn't be!

> It's interesting that "consumers" are generally for the expansion of IP laws.

Don't forget how polling works. Change the wording of the question and you get a different answer.

Try asking them if they think Comcast or Sony should be able to sue individuals for posting memes that don't even contain any copyrighted material.

I don't think you can infer consumer positions on IP law from positions on who ought to get paid or how much they should be paid. Many of those same consumers, and indeed many of the artists, feel that fan art of your favorite characters should be legal and unrestricted so long as nobody's making too much money off of it.

You're right. It's wrong to think that all of those people are busy writing to congress demanding new laws be enacted. The problem is, the vast majority of people (while possessing a vague sense of right and wrong) do not understand how IP law works, and what the tradeoffs vis-a-vis the public good are. I'm sure many among the supposed consumers in this survey think something akin to "there ought to be a law" -- a sentiment somtimes echoed by readers of this very forum.

Yes this is where I fear big corps leverage hate for AI into adding even more nonsense copyright rules like protecting "style" which has never been under copyright in the US at least. Not defending AI scraping and training! But this will be abused even if no AI is involved.

I thought this was a great write up on the current state for artists and AI engines. I'm honestly surprised by this nugget:

> A free Tess subscription to use their own model for brainstorming and scaling repetitive work (roughly 1 in 4 artists took advantage of this)

So based on the math I'm seeing... the 21 artists in the system, only 5 ("1 in 4") optioned to use the tool for their own productivity? That seems really low and makes me wonder what the user experience for creation feels like. I would assume if you decided to commit to this endeavor, you would want to see what derivative results will look like.

Only 21 artists??

I evaluated Tess.design about a year ago for an app I was building. At first I was excited because I wanted a service that compensated artists. However the number of artists was very limited and the blog post said “more will be added soon” but it had already been a year and it seemed like none had been added, not a good sign.

Then I tested out the image generation itself and I was unable to come up with prompts that achieved the kind of images I wanted. My only prior experience at the time was OpenAI API. With OpenAI I usually got what I wanted on the first or second try, but with Tess, I couldn’t get a usable result even after 20 tries.

So in addition to the limited number of artists, I think the quality of outputs vs. competing models was a huge factor. I needed to generate thousands of images, so I couldn’t afford to do dozens of attempts for each one.

Hopefully one day there will be a service that can match the quality of OpenAI Image API and Flux but with compensation for artists.

Yeah this just shows that ergonomics matters. I use Nano Banana and Grok Imagine to generate silly images for my friends and siblings (instead of reaction gifs I do reaction slop). The workflow is quite easy. Just plop in a prompt and usually the first image is good enough to share. Not that my standards are high anyway.

Would I pay extra to ensure that the artists that these models were trained on were compensated fairly? Absolutely! Would I pay extra for that but with degraded ergonomics? Given that this is just a silly hobby, probably not, if I'm being honest.

I think if that problem can be solved, and it's marketed to the correct group, a player in this space could certainly do well.

Most people can't even imagine the complexity it would require to actually build a system that correctly tracks down the sources for image generation. Not to mention that each image is generated from literally every single training image in a very small percentage.

It's not hard when someone inputs "create in style of studio ghibli" to say that studio Ghibli should get a cut. It's very different when you don't specify the source for the origin style.

And if you tried to identify the source material owner, the percentage of the output image that their work contributed to would be extremely - if not infinitely - small. You'd get minuscule payouts.

Most people can't even imagine the complexity required to build an LLM. But here we are.

We throw plenty of smart people at plenty of hard ideas. If a company really wanted to, they would find a way to make this feasible.

Funny thing is that building an LLM isn't as complex as you might think.

But the problem of attribution is easily understandable to any human with a modicum of intelligence.

Imagine that you have a trillion input images, with every single one having a source associated. When training they go through lots of processes and every single image contributes a varying degree to a subset of 8billion parameters. That alone would produce a dataset that is 1T * 8B to just say how much a particular image contributed to the output...

To mimic intelligence the output is also randomized - the association is not static and every single pixel in the output has it's own lineage.

So as you can probably imagine that to calculate the actual source weights on the output you'd require to do at least 8e+21 calculations per output pixel... and require double precision floating point while you do it.

We know how to do it. It's just ridiculously expensive.

(The above example is for demonstrative purposes only)

> …every image was traceable to a single consenting artist

> …fine-tune a Stable Diffusion base model.

So your entire business proposition was a lie, as you literally used a base model trained on billions of images by other artists too!

They took a base model, so something trained on stolen work - and then added a vaneer of non-stolen work. I too would be skeptical of their legal position.

I believe a service like this could succeed if the initial base model wasn't Stable Diffusion and wasn't trained internet scrapes without the copyright permissions.

Their solution basically just amounts of "Ethically sourced Styles" which still has all the red tape that a normal text2image model has because majority of the data is still unapproved for use in an AI model.

Businesses didn't want to get wrapped up in a pesudolegal model that really has no better legality than base SD.

They took a base model, trained on but not reproducing work, so entirely fair with no theft, and then tried to tweak it so it could make money for an artist.

Except that as soon as it is used to create work, it’s reproducing work that is derived from what it was trained on. Not just the stuff it was TUNED on or asked to derive style from.

If anything the legal position is probably the opposite: The law is leaning towards AI training being transformative/fair use and AI generated content not getting any copyright protection at all. So something paying artists for style-rips probably was a net positive for artists, because it's very possible it will end up outright legal to have gen AI rip off artists' styles wholesale.

In which case they would have zero business model.

Cite one legal case where an AI company trained on a particular work, and the judge ruled that they quote-stole it-unquote.

Courts pretty much always rule in favor of rich corps that steal from individuals, and increasingly so. AI companies have money. Artists don't. That makes AI thievery fine, doubly so since AI corps have financially contributed to the government.

You should realize that this is happening not only in the space of images(where conglomerates aren't a thing), but also in music.

Music conglomerates have money and their lawsuits will probably settle the issue.(unless they settle) That will be applied for all copyrighted works, regardless of the medium.

I believe going against the big guys is the reason why the big ones don't yet have music generation LLMs.

The 1 in 4 artists actually using the model for their own work is the most interesting data point here. If you're building a royalty system and 75% of the people being paid don't even want to use the tool themselves, that tells you something about the gap between "this is fair compensation" and "this is actually useful to my creative process." The royalty model might be the right thing ethically but it doesn't solve the adoption problem.

Or those 75% don’t want to work with that kind of tools no matter the compensation

I love this writeup--it's one of the refreshing looks into how startup innovation happens on-the-ground. We're inundated with new products and startups so often that it's easy to forget that the people working on the product are taking a bet with no promise of future payoff. In this case, it didn't work out, despite the team putting in their hard work, sweat, and clearly lots of stress.

Startups are not for the weak but the process detailed here is how we've gotten some of the most transformative and innovative products in technology. Props on attempting this unique idea; very sad that it didn't work out, but sometimes the market just can't support certain ideas!

They failed because they gave advances that were never going to be paid back and expected artists to bring in customers.

The demand to produce something in an artists style is low. The volume required to make it interesting to artist isn't present.

AI adoption and pushed back is greatest with artists you would be better off asking for money to shutdown AI.

The tech itself sounds interesting and would love that writeup.

The tech doesn't sound that interesting at all. Every AI Degen thread on 4chan and similar has included model fine tuning instructions for a few years now, for the express purpose of cloning an existing artists style. I also find it interesting that they included a quote from an artist pointing out the hypocrisy of using an existing model, trained on unlicensed material, but never actually discussed that particular issue in the article.

I think you mean LORAs more than a fine tune. Yes, plus there are plenty of online resources to train a LORA as well, CivitAI you can just give it a bunch of images + labels and it just does it for you, the bar is pretty low.

Props for a postmortem, much like scientific studies that publish negative results.

really well written and generous with interesting details, too.

This reminds me of the articles I occasionally see in the local newspaper about a restaurant that is closing down. So often it’s one that I’ve never heard of before that. To me, that’s the number one issue. If your likely customer base (or at least an audience member who reads a lot about the industry/market) hasn’t heard about your product, how are you going to have a successful business?

I wonder, did they pay for the artists whose art they took without paying or asking to train that LLM model they are promoting? I guess we know the answer :)

I mean there's no point; everyone still gets super mad even in the cases where models where trained only on content that a company owns or has paid for.

I wish artists would stop with the "it stole our work bullshit" and just be more honest about the "it can do what we do and we're terrified and scare for our future" part.

Because that I can 100% understand, and contrary to previous jobs just disappearing, we do live in "the future" and things like UBI or free cross-training should be available for this sort of thing.

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> One engineer who left Kapwing in fall of 2025 said that the short-lived Tess investment contributed to burnout.

Don’t take this personally.

Even if you told this person to work constantly and they believed in you and the business, it’s not totally your fault that they burned out. I say this as someone that has burned out twice, is currently burned out, and blames those that I currently and formerly worked for. I know the problem is as much me as them. Yes, employers have a responsibility to their employees not to burn them out. But, if they do, even if the employer is in a power position where the employee felt they had no other choice, and I felt that both times, the employee can choose not to work that much or care that much for almost whatever that means- if you’re literally holding a gun it’s different of course.

I know of a developer that committed suicide and the toll that took on the employer. But the employer can’t take on all of that themselves.

I’m sorry that your business failed, but I hope that something good comes out of this.

Also- I’m not saying that any part of your responsibility in burning out this person was ok. Just that not all of it is your fault.

I'm not a native English speaker, but since when became 'lessons' a 'learnings'?

As a native (Commonwaelth) english speaker of six decades+ .. it only really "appeared" in frequency during the past decade, more heavily in the past five years or so, in central north American settings.

Grammerly will tell us:

  Despite being more popular than “lessons” in the corporate setting, “learnings” is still incorrect. It's an erroneous plural form of the colloquial term “learning.”
~ https://grammarist.com/usage/learnings/

As a business-speak buzz-word it might fade, or it may end up with a greater global footprint outside of the Biz-speak Babel tower.

Probably due to the movie "Borat! Cultural Learnings of America for Make Benefit Glorious Nation of Kazakhstan".

People missed the joke that it was poor English on purpose.

As somebody who occasionally gets tiny ASCAP checks I think an ASCAP/BMI model might work for artists (and maybe even writers?) I guess this is more like SESAC, but maybe that's how this will end up working.

Are there successful non-AI artist platforms for works of art?

The individual who figures out how to do this will be both wealthy and beloved.

The majority of the artist responses were "hard no" in 2024. There's no way the artist demographic such a service would appeal to would be on board with anything even tangent to AI in 2026 (even done ethically) where the professional liability far exceeds the potential revenue.

Most artists I have spoken to don't believe it's possible to do this AI stuff ethically

Maybe they're wrong but I tend to agree. Or even if it is possible to do it ethically, it still never will be done that way because there's just too much money in behaving unethically

The only problem that people see in these models is the money flows.

If it all was non-profit - then no one would raise the ethical issue.

I don't know

I still think cutting artists livelihood from under them with tooling built on top of their work is unethical no matter how you cut it

the spotify comparison is telling because spotify succeeded by being better than piracy, not by being more ethical. tess was trying to compete on ethics against tools that were just flat out better at the actual job.

i generate hundreds of images weekly for video content and the honest truth is i never think "i want this specific artist's style." i think "i need a documentary still that looks like 1970s film grain" or "i need a character that matches my last 50 frames." consistency and speed matter way more than provenance. the few times i tried artist-specific fine tunes the quality was noticeably worse than just prompting a good base model well.

the 6.5% artist signup rate buried in there is actually the real story. they cold emailed 325 high end editorial artists and got 21. those artists didn't want passive income from AI - they wanted AI to not exist in their market at all. paying someone royalties to automate away their livelihood is a weird value prop no matter how you frame it.

How about that few want one artist’s particular style reproduced, instead they want what they are vaguely seeing in their head produced from a cacophony of styles

I don't understand why we should pay for AI.

Is that because you don't believe we should use AI, or because you do not agree with “if you aren’t paying for the product, you are the product.”

Currently it's mostly to pay for running and training the models.

This article is bullshit. You can't get a full model from training on just one artist's work. A pretrained model is required. The pretrained model was likely one which was indeed trained on the works of others without consent.

What's more, their reasoning for abandoning the company was to build out another company with a suspiciously similar idea...